NBA2K171.04更新了什么 NBA2K171.04更新內(nèi)容詳解
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NBA2K171.04更新了什么?更新K更
The NBA 2K17 Patch Update v4 has been released on PS4 (coming soon to XB1 & PC).
老樣子,PC跟XB1先等等,新內(nèi)讓PS4先來幫你們做壓力測試及確定是容詳否更新有實裝。
Among the changes include:
GENERAL
Corrected an issue where some postrelease uniform colors would clash with the opposing team’s uniform in certain matchups.
修正某些隊服上的更新K更問題
After a made basket, the score will no longer update on the scoreboard until after the animation has completed; this should be much less confusing.
在一次投籃后,分數(shù)將不會提前顯示在得分板上直到得分動畫完成之前.(這有時的新內(nèi)確很困擾人)
Fixed a case where your friends list in the Who’s Online menu would disappear while viewing it.
修正有時你的好友清單有時候會在「誰在在線」選單中消失的問題
Contact Dunk animations should now properly stay equipped on your MyPLAYER.
強行灌籃動畫將會正確的被裝備在你的角色上(這也是一大困擾之一)
GAMEPLAY
The Relentless Finisher badge should now give the proper bonuses on contact layups when leveling it up.
「無情終結(jié)者」徽章應(yīng)該會在現(xiàn)在當你在練它時給予正確的獎勵
Fixed an extremely rare hang that could occur when a player was attempting to grab a rebound.
修正一個在當玩家嘗試去抓籃板時極度罕見會發(fā)生的情形
MyPARK/2K PRO-AM
Fixed a case where certain jump shot animations would result in the shot meter reporting an incorrect very late timing during high-latency situations.
修正跳投動畫與投籃條會在高度延遲下有不同步的問題
Addressed an issue where you would not be granted a win if your opponent disconnected during a Pro-Am Walk-On/Team game under certain conditions.
你將不會得到勝利當你的對手在ProAM入場時斷線
Users in Ante-Up will now always be presented with the correct ante-up amount prior to joining the Got Next queue.
MyCAREER/MyCOURT
Corrected a case that would result in loading into a black screen heading into a game.
修正當讀取進游戲時會有卡黑屏的問題
Connection events will now always appear on the schedule once you agree to them/set them up.
與球星的活動將會一直顯示在行事歷上當你同意與他/他們出去時(這點根本放屁,沒修好!!!!)
Addressed a hang that could 容詳occur when attempting to enter the 3PT/Dunk Contest when your MyPLAYER was injured.
修正會在你的球員受傷時還會參加三分/灌籃大賽的問題
Fixed a hang that could occur when loading into a Live Practice when a number of players on your team were simultaneously injured。
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